Class SubSceneHelper
Inheritance
SubSceneHelper
Syntax
public class SubSceneHelper
Methods
AddSubSceneToParentScene(Scene, Scene)
Declaration
public static SubScene AddSubSceneToParentScene(Scene parentScene, Scene subScene)
Parameters
Type |
Name |
Description |
Scene |
parentScene |
|
Scene |
subScene |
|
Returns
CreateEmptyScene(String, String)
Declaration
public static Scene CreateEmptyScene(string scenePath, string name)
Parameters
Returns
CreatePrefab(String, GameObject)
Declaration
public static GameObject CreatePrefab(string path, GameObject go)
Parameters
Returns
CreatePrefabVariant(GameObject, String)
Declaration
public static GameObject CreatePrefabVariant(GameObject prefab, string variantName = null)
Parameters
Returns
CreateSimplePrefab(String, String, Type[])
Declaration
public static GameObject CreateSimplePrefab(string path, string name, params Type[] componentTypes)
Parameters
Returns
CreateSubScene(String, String, Int32, Int32, GameObject, Vector3)
Declaration
public static Scene CreateSubScene(string scenePath, string subSceneName, int numRows, int numCols, GameObject prefab, Vector3 startOffsets)
Parameters
Returns
CreateSubSceneWithPrefabs(String, String, GameObject[], Int32, Single)
Declaration
public static Scene CreateSubSceneWithPrefabs(string scenePath, string subSceneName, GameObject[] prefabs, int countPerPrefabs, float startZOffset = 0F)
Parameters
Returns
LoadSubScene(World, SubScene[])
Declaration
public static void LoadSubScene(World world, params SubScene[] subScenes)
Parameters
LoadSubSceneAsync(World, in NetCodeTestWorld, Hash128, Single, Int32)
Declaration
public static Entity LoadSubSceneAsync(World world, in NetCodeTestWorld testWorld, Hash128 subSceneGUID, float frameTime, int maxTicks)
Parameters
Returns
LoadSubSceneInWorlds(in NetCodeTestWorld, SubScene[])
Declaration
public static void LoadSubSceneInWorlds(in NetCodeTestWorld testWorld, params SubScene[] subScenes)
Parameters
ResolveScenes(NetCodeTestWorld, Single, Int32, SubScene[])
Declaration
public static void ResolveScenes(NetCodeTestWorld testWorld, float frameTime, int maxTicks, params SubScene[] subScenes)
Parameters