Class NetCodeTestWorld
Inheritance
NetCodeTestWorld
Syntax
public class NetCodeTestWorld : IDisposable, INetworkStreamDriverConstructor
Constructors
NetCodeTestWorld()
Declaration
public NetCodeTestWorld()
Fields
DebugPackets
Declaration
Field Value
DriverFixedTime
Declaration
public int DriverFixedTime
Field Value
DriverFuzzFactor
Declaration
public int[] DriverFuzzFactor
Field Value
DriverFuzzOffset
Declaration
public int DriverFuzzOffset
Field Value
DriverRandomSeed
Declaration
public uint DriverRandomSeed
Field Value
DriverSimulatedDelay
Declaration
public int DriverSimulatedDelay
Field Value
NetCodeAssemblies
Declaration
public List<string> NetCodeAssemblies
Field Value
Properties
ClientWorlds
Declaration
public World[] ClientWorlds { get; }
Property Value
DefaultWorld
Declaration
public World DefaultWorld { get; }
Property Value
ServerWorld
Declaration
public World ServerWorld { get; }
Property Value
Methods
Bootstrap(Boolean, Type[])
Declaration
public void Bootstrap(bool includeNetCodeSystems, params Type[] userSystems)
Parameters
Type |
Name |
Description |
Boolean |
includeNetCodeSystems |
|
Type[] |
userSystems |
|
Connect(Single, Int32)
Declaration
public bool Connect(float dt, int maxSteps)
Parameters
Returns
CreateClientDriver(World, out NetworkDriver, out NetworkPipeline, out NetworkPipeline, out NetworkPipeline)
Declaration
public void CreateClientDriver(World world, out NetworkDriver driver, out NetworkPipeline unreliablePipeline, out NetworkPipeline reliablePipeline, out NetworkPipeline unreliableFragmentedPipeline)
Parameters
Implements
CreateServerDriver(World, out NetworkDriver, out NetworkPipeline, out NetworkPipeline, out NetworkPipeline)
Declaration
public void CreateServerDriver(World world, out NetworkDriver driver, out NetworkPipeline unreliablePipeline, out NetworkPipeline reliablePipeline, out NetworkPipeline unreliableFragmentedPipeline)
Parameters
Implements
CreateWorlds(Boolean, Int32, Boolean, Boolean)
Declaration
public void CreateWorlds(bool server, int numClients, bool tickWorldAfterCreation = true, bool useThinClients = false)
Parameters
Dispose()
Declaration
DisposeAllClientWorlds()
Declaration
public void DisposeAllClientWorlds()
DisposeDefaultWorld()
Declaration
public void DisposeDefaultWorld()
DisposeServerWorld()
Declaration
public void DisposeServerWorld()
ExitFromGame()
Declaration
public void ExitFromGame()
GoInGame(World)
Declaration
public void GoInGame(World w = null)
Parameters
Type |
Name |
Description |
World |
w |
|
MigrateClientWorld(Int32, World)
Declaration
public void MigrateClientWorld(int index, World suppliedWorld = null)
Parameters
Type |
Name |
Description |
Int32 |
index |
|
World |
suppliedWorld |
|
MigrateServerWorld(World)
Declaration
public void MigrateServerWorld(World suppliedWorld = null)
Parameters
Type |
Name |
Description |
World |
suppliedWorld |
|
RemoveFroGame(Int32)
Declaration
public void RemoveFroGame(int client)
Parameters
Type |
Name |
Description |
Int32 |
client |
|
RestartClientWorld(Int32)
Declaration
public void RestartClientWorld(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
|
SetInGame(Int32)
Declaration
public void SetInGame(int client)
Parameters
Type |
Name |
Description |
Int32 |
client |
|
SetServerTick(UInt32)
Declaration
public void SetServerTick(uint tick)
Parameters
Type |
Name |
Description |
UInt32 |
tick |
|
Tick(Single)
Declaration
public void Tick(float dt)
Parameters
Type |
Name |
Description |
Single |
dt |
|
TryGetSingletonEntity<T>(World)
Declaration
public Entity TryGetSingletonEntity<T>(World w)
Parameters
Type |
Name |
Description |
World |
w |
|
Returns
Type Parameters