Class GhostDistancePartitioningSystem
Inheritance
System.Object
GhostDistancePartitioningSystem
Namespace: Unity.NetCode
Syntax
[UpdateInGroup(typeof(ServerSimulationSystemGroup))]
[UpdateAfter(typeof(GhostSimulationSystemGroup))]
public class GhostDistancePartitioningSystem : JobComponentSystem
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnDestroy()
Declaration
protected override void OnDestroy()
OnUpdate(JobHandle)
Declaration
protected override JobHandle OnUpdate(JobHandle inputDeps)
Parameters
Type | Name | Description |
---|---|---|
JobHandle | inputDeps |
Returns
Type | Description |
---|---|
JobHandle |