Class CommandSendSystem<TCommandData>
Inheritance
System.Object
CommandSendSystem<TCommandData>
Syntax
[UpdateInGroup(typeof(ClientSimulationSystemGroup))]
[UpdateAfter(typeof(GhostSimulationSystemGroup))]
public class CommandSendSystem<TCommandData> : JobComponentSystem where TCommandData : struct, ICommandData<TCommandData>
Type Parameters
Name |
Description |
TCommandData |
|
Fields
Declaration
public const uint k_InputBufferSendSize = 4U
Field Value
Type |
Description |
System.UInt32 |
|
Methods
OnCreate()
Declaration
protected override void OnCreate()
OnDestroy()
Declaration
protected override void OnDestroy()
OnUpdate(JobHandle)
Declaration
protected override JobHandle OnUpdate(JobHandle inputDeps)
Parameters
Returns