Class NetworkVariableTest
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class NetworkVariableTest : NetworkBehaviour
Fields
Name | Description |
---|---|
FixedString32 | |
ListDelegateTriggered | |
TheClass | |
TheEnum | |
TheLargeList | |
TheList | |
TheScalar | |
TheStruct | |
TheStructList | |
TheTemplateClass | |
TheTemplateStruct |
Methods
Name | Description |
---|---|
Awake() | |
OnNetworkSpawn() | Gets called when the NetworkObject gets spawned, message handlers are ready to be registered and the network is setup. |