Class NetcodeForGameObjectsProjectSettings
Inheritance
NetcodeForGameObjectsProjectSettings
Inherited Members
ScriptableSingleton<NetcodeForGameObjectsProjectSettings>.GetFilePath()
ScriptableSingleton<NetcodeForGameObjectsProjectSettings>.instance
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Netcode.Editor.Configuration
Assembly: solution.dll
Syntax
[FilePath("ProjectSettings/NetcodeForGameObjects.asset", FilePathAttribute.Location.ProjectFolder)]
public class NetcodeForGameObjectsProjectSettings : ScriptableSingleton<NetcodeForGameObjectsProjectSettings>
Fields
Name | Description |
---|---|
GenerateDefaultNetworkPrefabs | |
NetworkPrefabsPath | |
TempNetworkPrefabsPath |