Class NetworkSimulatorPreset
Preset containing the parameters to configure and simulate network conditions.
Inherited Members
Namespace: Unity.Multiplayer.Tools.NetworkSimulator .Runtime
Assembly: solution.dll
Syntax
[Serializable]
public class NetworkSimulatorPreset : INetworkSimulatorPreset, IEquatable<NetworkSimulatorPreset>
Properties
Name | Description |
---|---|
Description | Optional description of the configuration. |
Name | Network simulation configuration name. |
Packet |
Value for the delay between packet in milliseconds. |
Packet |
Value for the network jitter (variance) in milliseconds. |
Packet |
Value for at which interval packet are dropped This value is a drop every X packet, not in time. |
Packet |
Value for the average percentage of packet are dropped. |
Methods
Name | Description |
---|---|
Create(string, string, int, int, int, int) | Utility function to create a configuration at runtime. |
Equals(object) | Determines whether the specified object is equal to the current object. |
Equals(Network |
Determines whether the specified object is equal to the current object. |
Get |
Serves as the default hash function. |
To |
Returns a string that represents the current object. |