Namespace Unity.MeshSync
Classes
The base class of main MeshSync components (MeshSyncServer, SceneCachePlayer),
which encapsulates common functionalities
A component to sync meshes/models editing in DCC tools into Unity in real time.
SceneCachePlayer controls the playback of an .sc file that has been exported
using MeshSyncDCCPlugins installed in a DCC Tool.
Structs
Internal analytics observer data
Information about the DCC tool used with MeshSync.
Enums
The type of messages that can be sent to MeshSyncServer
Delegates
A callback that can be set to MeshSyncServer to be called when the server receives data
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