Class TransformAction
Base for action classes that change an object's transform Serves just to keep users from putting more than one of these on at at ime
Namespace: Unity.MARS
Syntax
public abstract class TransformAction : MonoBehaviour, IMatchLossHandler, IAction, ISimulatable
Methods
Awake()
Declaration
protected virtual void Awake()
OnDisable()
Declaration
protected virtual void OnDisable()
OnMatchLoss(QueryResult)
Declaration
public virtual void OnMatchLoss(QueryResult queryResult)
Parameters
Type | Name | Description |
---|---|---|
QueryResult | queryResult |