Class SetAlignedPoseAction
Inheritance
SetAlignedPoseAction
Syntax
[ComponentTooltip("Syncs the GameObject's position with the real world object and aligns the long side to the X-axis.")]
[MonoBehaviourComponentMenu(typeof(SetAlignedPoseAction), "Action/Set Aligned Pose")]
public class SetAlignedPoseAction : TransformAction, IMatchLossHandler, IMatchAcquireHandler, IMatchUpdateHandler, IAction, ISimulatable, IRequiresTraits
Fields
FollowMatchUpdates
Declaration
public bool FollowMatchUpdates
Field Value
Methods
GetRequiredTraits()
Declaration
public TraitRequirement[] GetRequiredTraits()
Returns
Implements
OnMatchAcquire(QueryResult)
Declaration
public void OnMatchAcquire(QueryResult queryResult)
Parameters
Implements
OnMatchUpdate(QueryResult)
Declaration
public void OnMatchUpdate(QueryResult queryResult)
Parameters
Implements