Class SetPoseAction
Inheritance
SetPoseAction
Syntax
[ComponentTooltip("Sets the position of this GameObject to the position of the found real-world object.")]
[MonoBehaviourComponentMenu(typeof(SetPoseAction), "Action/Set Pose")]
public class SetPoseAction : TransformAction, IMatchLossHandler, IMatchAcquireHandler, IMatchUpdateHandler, IAction, ISimulatable, IRequiresTraits
Fields
AlignWithWorldUp
Declaration
public SetPoseAction.AlignMode AlignWithWorldUp
Field Value
FollowMatchUpdates
Declaration
public bool FollowMatchUpdates
Field Value
Methods
GetRequiredTraits()
Declaration
public TraitRequirement[] GetRequiredTraits()
Returns
Implements
OnMatchAcquire(QueryResult)
Declaration
public void OnMatchAcquire(QueryResult queryResult)
Parameters
Implements
OnMatchUpdate(QueryResult)
Declaration
public void OnMatchUpdate(QueryResult queryResult)
Parameters
Implements