Class CompositeRenderModuleOptions | MARS | 1.0.1
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    Class CompositeRenderModuleOptions

    Inheritance
    Object
    ScriptableSettingsBase
    ScriptableSettingsBase<CompositeRenderModuleOptions>
    EditorScriptableSettings<CompositeRenderModuleOptions>
    CompositeRenderModuleOptions
    Inherited Members
    EditorScriptableSettings<CompositeRenderModuleOptions>.instance
    ScriptableSettingsBase<CompositeRenderModuleOptions>.k_HasCustomPath
    ScriptableSettingsBase<CompositeRenderModuleOptions>.s_Instance
    ScriptableSettingsBase<CompositeRenderModuleOptions>.Save(String)
    ScriptableSettingsBase<CompositeRenderModuleOptions>.GetFilePath()
    ScriptableSettingsBase.k_PathExceptionMessage
    ScriptableSettingsBase.GetInstanceByType(Type)
    ScriptableSettingsBase.OnLoaded()
    Namespace: Unity.MARS
    Syntax
    public class CompositeRenderModuleOptions : EditorScriptableSettings<CompositeRenderModuleOptions>

    Properties

    UseCameraStackInFallback

    Use a camera stack for composite rendering of game view and other views that support camera stacking in Fallback composite rendering.

    Declaration
    public bool UseCameraStackInFallback { get; set; }
    Property Value
    Type Description
    Boolean

    UseFallbackCompositeRendering

    Use a simplified version of composite rendering with greater compatibility to different rendering setups.

    Declaration
    public bool UseFallbackCompositeRendering { get; set; }
    Property Value
    Type Description
    Boolean
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