Delegate LocalizedStringDatabase.MissingTranslation
Namespace: UnityEngine.Localization.Settings
Assembly: Unity.Localization.dll
Syntax
public delegate void LocalizedStringDatabase.MissingTranslation(string key, long keyId, TableReference tableReference, StringTable table, Locale locale, string noTranslationFoundMessage)
Parameters
Type | Name | Description |
---|---|---|
string | key | |
long | keyId | |
TableReference | tableReference | |
StringTable | table | |
Locale | locale | |
string | noTranslationFoundMessage |