Delegate LocalizedStringDatabase.MissingTranslation
Namespace: UnityEngine.Localization.Settings
Assembly: Unity.Localization.dll
Syntax
public delegate void LocalizedStringDatabase.MissingTranslation(string key, long keyId, TableReference tableReference, StringTable table, Locale locale, string noTranslationFoundMessage)
Parameters
| Type | Name | Description |
|---|---|---|
| string | key | |
| long | keyId | |
| TableReference | tableReference | |
| StringTable | table | |
| Locale | locale | |
| string | noTranslationFoundMessage |