docs.unity3d.com
    Show / Hide Table of Contents

    Class TrackedObject

    Provides common Property Variant functionality for a Unity object. You can inherit from this class to create custom object trackers. This shows how to create a UnityEngine.Localization.PropertyVariants.TrackedObjects to support the AudioSource component.

    [Serializable]
    [DisplayName("Audio Source")]
    [CustomTrackedObject(typeof(AudioSource), false)]
    public class TrackedAudioSource : TrackedObject
    {
    public override AsyncOperationHandle ApplyLocale(Locale variantLocale, Locale defaultLocale)
    {
        var audioClipProperty = GetTrackedProperty("m_audioClip");
        if (audioClipProperty == null)
            return default;
    
        // Check if the Asset is stored in an Asset Table
        if (audioClipProperty is LocalizedAssetProperty localizedAssetProperty &&
            localizedAssetProperty.LocalizedObject is LocalizedAudioClip localizedAudioClip)
        {
            localizedAudioClip.LocaleOverride = variantLocale;
            var loadHandle = localizedAudioClip.LoadAssetAsync();
            if (loadHandle.IsDone)
                AudioClipLoaded(loadHandle);
            else
            {
                loadHandle.Completed += AudioClipLoaded;
                return loadHandle;
            }
        }
        // Check if the Asset is stored locally
        else if (audioClipProperty is UnityObjectProperty localAssetProperty)
        {
            if (localAssetProperty.GetValue(variantLocale.Identifier, defaultLocale.Identifier, out var clip))
                SetAudioClip(clip as AudioClip);
        }
    
        return default;
    }
    
    void AudioClipLoaded(AsyncOperationHandle<AudioClip> loadHandle)
    {
        SetAudioClip(loadHandle.Result);
    }
    
    void SetAudioClip(AudioClip clip)
    {
        var source = (AudioSource)Target;
        source.Stop();
        source.clip = clip;
        if (clip != null)
            source.Play();
    }
    
    public override bool CanTrackProperty(string propertyPath)
    {
        // We only care about the Audio clip
        return propertyPath == "m_audioClip";
    }
    }

    Inheritance
    Object
    TrackedObject
    JsonSerializerTrackedObject
    TrackedMeshFilter
    TrackedTransform
    Namespace: UnityEngine.Localization.PropertyVariants.TrackedObjects
    Syntax
    [Serializable]
    public abstract class TrackedObject : ISerializationCallbackReceiver

    Properties

    Target

    The target that the variants will be applied to.

    Declaration
    public Object Target { get; set; }
    Property Value
    Type Description
    Object

    TrackedProperties

    The tracked properties for this object.

    Declaration
    public IList<ITrackedProperty> TrackedProperties { get; }
    Property Value
    Type Description
    IList<ITrackedProperty>

    Methods

    AddTrackedProperty(ITrackedProperty)

    Add a tracked property for this object.

    Declaration
    public virtual void AddTrackedProperty(ITrackedProperty trackedProperty)
    Parameters
    Type Name Description
    ITrackedProperty trackedProperty

    AddTrackedProperty<T>(String)

    Create and add a tracked property for this object.

    Declaration
    public T AddTrackedProperty<T>(string propertyPath)
        where T : ITrackedProperty, new()
    Parameters
    Type Name Description
    String propertyPath
    Returns
    Type Description
    T
    Type Parameters
    Name Description
    T

    ApplyLocale(Locale, Locale)

    Apply the TrackedProperties for variantLocale. If a value does not exist for this locale then the value for defaultLocale is used as a fallback.

    Declaration
    public abstract AsyncOperationHandle ApplyLocale(Locale variantLocale, Locale defaultLocale)
    Parameters
    Type Name Description
    Locale variantLocale

    The chosen variant to apply to Target.

    Locale defaultLocale

    The fallback Locale to use when a value does not exist for this variant.

    Returns
    Type Description
    AsyncOperationHandle

    CanTrackProperty(String)

    Can be used to reject certain properties.

    Declaration
    public virtual bool CanTrackProperty(string propertyPath)
    Parameters
    Type Name Description
    String propertyPath
    Returns
    Type Description
    Boolean

    CreateCustomTrackedProperty(String)

    Declaration
    public virtual ITrackedProperty CreateCustomTrackedProperty(string propertyPath)
    Parameters
    Type Name Description
    String propertyPath
    Returns
    Type Description
    ITrackedProperty

    GetTrackedProperty(String)

    Return the tracked property for the property path.

    Declaration
    public virtual ITrackedProperty GetTrackedProperty(string propertyPath)
    Parameters
    Type Name Description
    String propertyPath

    The serialized property path.

    Returns
    Type Description
    ITrackedProperty

    GetTrackedProperty<T>(String, Boolean)

    Return the tracked property for the property path.

    Declaration
    public T GetTrackedProperty<T>(string propertyPath, bool create = true)
        where T : ITrackedProperty, new()
    Parameters
    Type Name Description
    String propertyPath

    The serialized property path.

    Boolean create

    Specify whether to create a property if no existing property is found.

    Returns
    Type Description
    T
    Type Parameters
    Name Description
    T

    PostApplyTrackedProperties()

    Called when the variants have been applied to Target.

    Declaration
    protected virtual void PostApplyTrackedProperties()

    RemoveTrackedProperty(ITrackedProperty)

    Remove a tracked property for this object.

    Declaration
    public virtual bool RemoveTrackedProperty(ITrackedProperty trackedProperty)
    Parameters
    Type Name Description
    ITrackedProperty trackedProperty

    The tracked property to be removed.

    Returns
    Type Description
    Boolean

    Returns true if the value was removed; otherwise false.


    Did you find this page useful? Please give it a rating:

    Thanks for rating this page!

    Report a problem on this page

    What kind of problem would you like to report?

    • This page needs code samples
    • Code samples do not work
    • Information is missing
    • Information is incorrect
    • Information is unclear or confusing
    • There is a spelling/grammar error on this page
    • Something else

    Thanks for letting us know! This page has been marked for review based on your feedback.

    If you have time, you can provide more information to help us fix the problem faster.

    Provide more information

    You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:

    You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:

    You've told us there is information missing from this page. Please tell us more about what's missing:

    You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:

    You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:

    You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:

    You've told us this page has a problem. Please tell us more about what's wrong:

    Thank you for helping to make the Unity documentation better!

    Your feedback has been submitted as a ticket for our documentation team to review.

    We are not able to reply to every ticket submitted.

    In This Article
    • Properties
      • Target
      • TrackedProperties
    • Methods
      • AddTrackedProperty(ITrackedProperty)
      • AddTrackedProperty<T>(String)
      • ApplyLocale(Locale, Locale)
      • CanTrackProperty(String)
      • CreateCustomTrackedProperty(String)
      • GetTrackedProperty(String)
      • GetTrackedProperty<T>(String, Boolean)
      • PostApplyTrackedProperties()
      • RemoveTrackedProperty(ITrackedProperty)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023