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    Class MenuPathAttribute

    An attribute placed to describe a menu path.

    Inheritance
    object
    Attribute
    MenuPathAttribute
    CreateDeviceMenuItemAttribute
    CreateServerMenuItemAttribute
    Namespace: Unity.LiveCapture
    Assembly: Unity.LiveCapture.dll
    Syntax
    public abstract class MenuPathAttribute : Attribute
    Remarks

    This is used similarly to the MenuItem attribute.

    Constructors

    MenuPathAttribute(string, int)

    Creates a new MenuPathAttribute instance.

    Declaration
    protected MenuPathAttribute(string itemName, int priority = 0)
    Parameters
    Type Name Description
    string itemName

    The menu item represented like a path name. For example, the menu item could be "Sub Menu/Action".

    int priority

    The order by which the menu items are displayed. Items in the same sub menu have a separator placed between them if their priority differs by more than 10.

    Properties

    ItemName

    The menu item represented like a path name. For example, the menu item could be "Sub Menu/Action".

    Declaration
    public string ItemName { get; }
    Property Value
    Type Description
    string

    Priority

    The order by which the menu items are displayed. Items in the same sub menu have a separator placed between them if their priority differs by more than 10.

    Declaration
    public int Priority { get; }
    Property Value
    Type Description
    int
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