Class CreateServerMenuItemAttribute
An attribute placed on Server implementations to specify where the server appears in the create server menu.
Namespace: Unity.LiveCapture
Assembly: Unity.LiveCapture.dll
Syntax
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
public class CreateServerMenuItemAttribute : MenuPathAttribute
Constructors
CreateServerMenuItemAttribute(string, int)
Creates a new CreateServerMenuItemAttribute instance.
Declaration
public CreateServerMenuItemAttribute(string itemName, int priority = 0)
Parameters
Type | Name | Description |
---|---|---|
string | itemName | The menu item represented like a path name. For example, the menu item could be "Sub Menu/Action". |
int | priority | The order by which the menu items are displayed. Items in the same sub menu have a separator placed between them if their priority differs by more than 10. |