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    Class TutorialWelcomePage

    Welcome page/dialog for a project shown using TutorialModalWindow.

    Inheritance
    object
    Object
    ScriptableObject
    TutorialWelcomePage
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    ScriptableObject.SetDirty()
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    Namespace: Unity.Tutorials.Core.Editor
    Assembly: Unity.Tutorials.Core.Editor.dll
    Syntax
    public class TutorialWelcomePage : ScriptableObject, ISerializationCallbackReceiver
    Remarks

    In addition of window title, header image, title, and description, a welcome page/dialog contains a fully customizable button row.

    Fields

    Modified

    Raised when any field of the welcome page is modified.

    Declaration
    public TutorialWelcomePageEvent Modified
    Field Value
    Type Description
    TutorialWelcomePageEvent

    TutorialWelcomePageModified

    Raised when any welcome page is modified.

    Declaration
    public static TutorialWelcomePageEvent TutorialWelcomePageModified
    Field Value
    Type Description
    TutorialWelcomePageEvent
    Remarks

    Raised before Modified event.

    Properties

    Buttons

    Buttons specified for the welcome page.

    Declaration
    public TutorialWelcomePage.ButtonData[] Buttons { get; set; }
    Property Value
    Type Description
    ButtonData[]

    Description

    Description of the welcome dialog.

    Declaration
    public LocalizableString Description { get; set; }
    Property Value
    Type Description
    LocalizableString

    HeaderContent

    The Video Media settings used by the header if the media type is set to Video

    Declaration
    public MediaContent HeaderContent { get; set; }
    Property Value
    Type Description
    MediaContent

    Image

    Header image of the welcome dialog if the HeaderType is set to Image

    Declaration
    [Obsolete("This is deprecated and will be removed in a future version. Use HeaderContent with Type set to Image")]
    public Texture2D Image { get; set; }
    Property Value
    Type Description
    Texture2D

    MaskEditor

    Does this Welcome Dialog mask the rest of the editor when displayed

    Declaration
    public bool MaskEditor { get; set; }
    Property Value
    Type Description
    bool

    Title

    Title of the welcome dialog.

    Declaration
    public LocalizableString Title { get; set; }
    Property Value
    Type Description
    LocalizableString

    WindowTitle

    Window title of the welcome dialog.

    Declaration
    public LocalizableString WindowTitle { get; set; }
    Property Value
    Type Description
    LocalizableString

    Methods

    CloseCurrentModalDialog()

    Closes the an open instance of TutorialModalWindow.

    Declaration
    public void CloseCurrentModalDialog()

    CreateCloseButton(TutorialWelcomePage)

    Creates a default Close button.

    Declaration
    public static TutorialWelcomePage.ButtonData CreateCloseButton(TutorialWelcomePage page)
    Parameters
    Type Name Description
    TutorialWelcomePage page

    Page for which the buttons is created.

    Returns
    Type Description
    TutorialWelcomePage.ButtonData

    Data structure for the button.

    ExitEditor()

    Exits the Editor.

    Declaration
    public void ExitEditor()

    OnAfterDeserialize()

    Called just after the asset was deserialized to disk

    Declaration
    public void OnAfterDeserialize()

    OnBeforeSerialize()

    Called before the asset is serialized to disk

    Declaration
    public void OnBeforeSerialize()

    RaiseModified()

    Raises the Modified events for this asset.

    Declaration
    public void RaiseModified()

    Implements

    ISerializationCallbackReceiver
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