Class ReadExtensions
Static class that contains various extension methods that allow reading data types from a buffer.
Namespace: Unity.SnapshotDebugger
Assembly: solution.dll
Syntax
public static class ReadExtensions
Methods
Name | Description |
---|---|
Read16(Buffer) | Reads a short (16-bit value) from the buffer. |
Read32(Buffer) | Reads an integer (32-bit value) from the buffer. |
Read |
Reads a boolean from the buffer. |
Read |
Reads a single byte (8-bit value) from the buffer. |
Read |
Reads a series of bytes from the buffer. |
Read |
Reads a series of bytes from the buffer. |
Read |
Reads a color from the buffer. |
Read |
Reads a color from the buffer. |
Read |
Reads a component reference from the buffer. |
Read |
Reads a native array from the buffer. |
Read |
Reads a native list from the buffer. |
Read |
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Read |
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Read |
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Read |
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Read |
Reads a quaternion from the buffer. |
Read |
Reads a quantized quaternion from the buffer. |
Read |
Reads a 32-bit floating point value from the buffer. |
Read |
Reads a quantized floating point value from the buffer. |
Read |
Reads a string from the buffer. |
Read |
Reads a transform reference from the buffer. |
Read |
Reads a vector2 from the buffer. |
Read |
Reads a quantized vector2 from the buffer. |
Read |
Reads a vector3 from the buffer. |
Read |
Reads a quantized vector3 from the buffer. |
Read |
Reads a vector4 from the buffer. |
Read |
Reads a quantized vector4 from the buffer. |