Method ReadComponent
ReadComponent<T>(Buffer)
Reads a component reference from the buffer.
Declaration
public static T ReadComponent<T>(this Buffer buffer) where T : Component
Parameters
| Type | Name | Description |
|---|---|---|
| Buffer | buffer |
Returns
| Type | Description |
|---|---|
| T | The component reference that has been read from the buffer. |
Type Parameters
| Name | Description |
|---|---|
| T |
Remarks
Component references are stored as an index relative to a GameObject. If components are added to or removed from the GameObject, this method will have undefined results.