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    Method Create

    Create(ref MotionSynthesizer, float3, quaternion, Trajectory, float, float)

    Creates a trajectory prediction instance.

    Declaration
    public static TrajectoryPrediction Create(ref MotionSynthesizer synthesizer, float3 desiredLinearVelocity, quaternion desiredRotation, Trajectory trajectory, float velocityFactor, float rotationFactor)
    Parameters
    Type Name Description
    MotionSynthesizer synthesizer

    Reference to the motion synthesizer to generate the trajectory for.

    float3 desiredLinearVelocity

    Desired linear velocity in meters per second in character space.

    quaternion desiredRotation

    Desired orientation in character space.

    Trajectory trajectory

    Memory array that the generated trajectory should be written to.

    float velocityFactor

    Factor that determines when the desired velocity w.r.t. the time horizon should be reached.

    float rotationFactor

    Factor that determines when the desired rotation w.r.t. the time horizon should be reached.

    Returns
    Type Description
    TrajectoryPrediction

    The newly created trajectory prediction instance.

    Create(ref MotionSynthesizer, float3, quaternion, Trajectory, float, float, float3)

    Creates a trajectory prediction instance.

    Declaration
    public static TrajectoryPrediction Create(ref MotionSynthesizer synthesizer, float3 desiredLinearVelocity, quaternion desiredRotation, Trajectory trajectory, float velocityFactor, float rotationFactor, float3 currentLinearVelocity)
    Parameters
    Type Name Description
    MotionSynthesizer synthesizer

    Reference to the motion synthesizer to generate the trajectory for.

    float3 desiredLinearVelocity

    Desired linear velocity in meters per second in character space.

    quaternion desiredRotation

    Desired orientation in character space.

    Trajectory trajectory

    Memory array that the generated trajectory should be written to.

    float velocityFactor

    Factor that determines when the desired velocity w.r.t. the time horizon should be reached.

    float rotationFactor

    Factor that determines when the desired rotation w.r.t. the time horizon should be reached.

    float3 currentLinearVelocity

    Current linear velocity in meters per second in character space

    Returns
    Type Description
    TrajectoryPrediction

    The newly created trajectory prediction instance.

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