Struct NavigationParams
Parameters of navigation query asked to Kinematica in order to move an agent along a path made of control points
Assembly: solution.dll
Syntax
public struct NavigationParams
Fields
Name |
Description |
desiredSpeed
|
Agent will try to reach desiredSpeed over time while walking through the path
|
finalControlPointRadius
|
When agent distance from last control point become lower or equal to finalControlPointRadius , agent is considered to have reached target and navigation will stop.
|
intermediateControlPointRadius
|
When agent distance from current control point become lower or equal to intermediateControlPointRadius , agent is considered to have reached control point and will
start moving to the next control point. This doesn't apply to the last control point
|
maxSpeedAtRightAngle
|
Max agent speed when crossing a control point at a 90 degrees angle. Angle at a control point n is computed as the angle between segment from control point n-1
to control point n and segment from control point n to control point n+1.
If corner angle is bigger than 90 degrees, maxSpeedAtRightAngle will still be used as max speed.
If corner angle is smaller than 90 degrees, max speed will be interpolated in function of corner angle between maxSpeedAtRightAngle at 90 degrees and
current speed at 0 degree.
|
maximumAcceleration
|
Maximum acceleration to increase agent speed toward desiredSpeed
|
maximumDeceleration
|
Maximum deceleration to decrease current speed (absolute value of a negative acceleration). Use a small value so that agent start slowing down from a long distance
to stop smoothly at target.
|
pathCurvature
|
Approximate arc length (in meters) of each curvature of the path. A value of 0 means the agent will move in straight lines between each control point.
|
Methods
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