docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field pathCurvature

    Approximate arc length (in meters) of each curvature of the path. A value of 0 means the agent will move in straight lines between each control point.

    Namespace: Unity.Kinematica
    Assembly: solution.dll
    Syntax
    public float pathCurvature
    Returns
    Type Description
    float
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)