Struct Binary.TagList
Tag lists are created during the runtime asset build process based on the annotations that have been made at authoring time. Each unique combination of tags that is used for annotation purposes generates a unique tag list which is accessible via an index. This scheme is used extensively to speed up the execution of queries.
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
public struct Binary.TagList
Fields
Name | Description |
---|---|
numIndices | Denotes the size of the tax index list. |
tagIndicesIndex | Denotes the starting index relative to the global list of tag indices. |