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    Class MyValueShiftProcessor

    Inheritance
    object
    InputProcessor
    InputProcessor<float>
    MyValueShiftProcessor
    Inherited Members
    InputProcessor<float>.ProcessAsObject(object, InputControl)
    InputProcessor<float>.Process(void*, int, InputControl)
    InputProcessor.cachingPolicy
    Namespace: DocCodeSamples.Tests
    Assembly: Unity.InputSystem.DocCodeSamples.dll
    Syntax
    [InitializeOnLoad]
    public class MyValueShiftProcessor : InputProcessor<float>

    Fields

    valueShift

    Number to add to incoming values.

    Declaration
    [Tooltip("Number to add to incoming values.")]
    public float valueShift
    Field Value
    Type Description
    float

    Methods

    Process(float, InputControl)

    Adds valueShift to value.

    Declaration
    public override float Process(float value, InputControl control)
    Parameters
    Type Name Description
    float value

    Value to process.

    InputControl control

    Control from which the value originates.

    Returns
    Type Description
    float

    The shifted value.

    Overrides
    InputProcessor<float>.Process(float, InputControl)
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