Configure actions
Configuring an action covers all the ways an action can be set up, the controls it is bound to, and the ways it responds to signals from those controls.
An action's configuration includes its types, bindings, controls, control schemes, and interactions, described in this section.
| Topic | Description |
|---|---|
| Action and control types | Configure action and control types in the Actions Editor window. |
| Bindings | Connect an action and one or more controls identified by a control path. |
| Controls | Send values to the Input System with the buttons and sticks on a gamepad, the keys on a keyboard, and other devices. |
| Control schemes | Enable or disable different sets of bindings for your actions for different types of Devices. |
| Interactions | Interpret specific input patterns from controls that define action behavior |
| Processors | Apply processing to input values and return the result. |