Struct DeltaStateEvent
Partial state update for an input device.
Assembly: Unity.InputSystem.dll
public struct DeltaStateEvent : IInputEventTypeInfo
Fields
Declaration
public const int Type = 1145852993
Field Value
Declaration
public InputEvent baseEvent
Field Value
Declaration
public FourCC stateFormat
Field Value
Declaration
Field Value
Properties
Declaration
public void* deltaState { get; }
Property Value
Declaration
public uint deltaStateSizeInBytes { get; }
Property Value
Declaration
public FourCC typeStatic { get; }
Property Value
Methods
Declaration
public static NativeArray<byte> From(InputControl control, out InputEventPtr eventPtr, Allocator allocator = Allocator.Temp)
Parameters
Returns
Declaration
public static DeltaStateEvent* From(InputEventPtr ptr)
Parameters
Returns
Declaration
public InputEventPtr ToEventPtr()
Returns
Implements