Classes
A control that simply checks the entire state it's been assigned
for whether there's any non-zero bytes. If there are, the control
returns 1.0; otherwise it returns 0.0.
A floating-point axis control.
An axis that has a trigger point beyond which it is considered to be pressed.
A button that is considered pressed if the underlying state has a value in the specific range.
A control made up of four discrete, directional buttons. Forms a vector
but can also be addressed as individual buttons.
A two-axis thumbstick control that can act as both a vector and a four-way dpad.
A control representing a touch contact.
A floating-point 2D vector control composed of two AxisControl.
A floating-point 3D vector control composed of three AxisControl.
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