Struct GetCurrentHapticStateCommand
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Experimental.Input.Plugins.XR.Haptics
Syntax
public struct GetCurrentHapticStateCommand : IInputDeviceCommandInfo
Fields
samplesAvailable
Declaration
public uint samplesAvailable
Field Value
| Type | Description |
|---|---|
| System.UInt32 |
samplesQueued
Declaration
public uint samplesQueued
Field Value
| Type | Description |
|---|---|
| System.UInt32 |
Properties
currentState
Declaration
public HapticState currentState { get; }
Property Value
| Type | Description |
|---|---|
| HapticState |
Methods
Create()
Declaration
public static GetCurrentHapticStateCommand Create()
Returns
| Type | Description |
|---|---|
| GetCurrentHapticStateCommand |
GetTypeStatic()
Declaration
public FourCC GetTypeStatic()
Returns
| Type | Description |
|---|---|
| FourCC |