Struct HapticState
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Experimental.Input.Plugins.XR.Haptics
Syntax
public struct HapticState
Constructors
HapticState(UInt32, UInt32)
Declaration
public HapticState(uint samplesQueued, uint samplesAvailable)
Parameters
| Type | Name | Description |
|---|---|---|
| System.UInt32 | samplesQueued | |
| System.UInt32 | samplesAvailable |
Properties
samplesAvailable
Declaration
public uint samplesAvailable { get; }
Property Value
| Type | Description |
|---|---|
| System.UInt32 |
samplesQueued
Declaration
public uint samplesQueued { get; }
Property Value
| Type | Description |
|---|---|
| System.UInt32 |