docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Constructor AdvancedVertexColorParameters

    AdvancedVertexColorParameters(VertexColorStorageMode, bool)

    Constructor

    Declaration
    public AdvancedVertexColorParameters(BakeAmbientOcclusion.VertexColorStorageMode storageMode = VertexColorStorageMode.Multiply, bool singularizeInstances = false)
    Parameters
    Type Name Description
    BakeAmbientOcclusion.VertexColorStorageMode storageMode

    Define how to store AO in vertex color.

    bool singularizeInstances

    True in order to singularize mesh instances

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)