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    Struct BakeAmbientOcclusion.AdvancedVertexColorParameters

    Advanced Vertex Color storage parameters

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [Serializable]
    public struct BakeAmbientOcclusion.AdvancedVertexColorParameters

    Constructors

    Name Description
    AdvancedVertexColorParameters(VertexColorStorageMode, bool)

    Constructor

    Fields

    Name Description
    singularizeInstances

    Whether to singularize meshes that are shared between multiple GameObjects.

    storageMode

    Define how to store AO in vertex color.

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