Field replaceBy
Game Object: Replace input Game Object(s) by a specific Game Object Mesh: Replace all Meshes and their submeshes of input Game Object(s) by a specific Mesh (with its submeshes) Bounding Box: Replace input Game Object(s) by a box.
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter(null, null, "Game Object: Replace input Game Object(s) by a specific Game Object \nMesh: Replace all Meshes and their submeshes of input Game Object(s) by a specific Mesh (with its submeshes) \nBounding Box: Replace input Game Object(s) by a box.", null, false, false)]
public ReplaceBy.ReplaceByMode replaceBy
Returns
Type | Description |
---|---|
ReplaceBy.ReplaceByMode |