Enum ReplaceBy.ReplaceByMode
Describe what should replace elements in the input
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public enum ReplaceBy.ReplaceByMode
Fields
Name | Description |
---|---|
BoundingBox | Each element of the input will be replace by it's an AABB box |
GameObject | A gameObject will be replace each element of the input |
Mesh | Each mesh present in the input will be replaced by an other mesh |