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    Field type

    Merge All: Merge all objects from the initial model as a single object. To merge each selected object recursively with all of its child objects, select Keep Parent. Merge By Material: Merge all objects that are from the initial model and that share the same material. Merge Final Level: Merge the last hierarchy level below the input objects. Merge By Hierarchy level: Merge the specified hierarchy levels below the input objects. The selected GameObjects must be placed at the same hierarchy level. Merge By Name: Merge all input objects that share the same name. Merge By Regions: Merge input GameObjects within the same area

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter(null, null, "Merge All: Merge all objects from the initial model as a single object. To merge each selected object recursively with all of its child objects, select Keep Parent.\nMerge By Material: Merge all objects that are from the initial model and that share the same material.\nMerge Final Level: Merge the last hierarchy level below the input objects.\nMerge By Hierarchy level: Merge the specified hierarchy levels below the input objects. The selected GameObjects must be placed at the same hierarchy level.\nMerge By Name: Merge all input objects that share the same name.\nMerge By Regions: Merge input GameObjects within the same area", null, false, false)]
    public Merge.MergeMode type
    Returns
    Type Description
    Merge.MergeMode
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