Class xtexScriptedImporter
Inherited Members
AssetImporter.AddRemap(AssetImporter.SourceAssetIdentifier, Object)
AssetImporter.RemoveRemap(AssetImporter.SourceAssetIdentifier)
AssetImporter.assetTimeStamp
Namespace: Unity.Industrial.Xtex.Editor
Assembly: solution.dll
Syntax
[ScriptedImporter(1, new string[] { "u3m", "xtex" })]
public class xtexScriptedImporter : ScriptedImporter
Fields
| Name | Description |
|---|---|
| m_BaseRP | |
| m_ScaleOption |
Methods
| Name | Description |
|---|---|
| CreateEditableMaterials() | |
| CreateLegacyMaterial(MaterialProperties) | |
| OnImportAsset(AssetImportContext) | This method must by overriden by the derived class and is called by the Asset pipeline to import files. |
| ReadU3mProperties(string) | |
| SetTextureImporterFormat(Texture2D, bool) | |
| ValidateMaterialPropertiesAndGenerateCombined(MaterialProperties) |