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    Namespace Unity.Industrial.Forma.Staging.Cinemachine

    Classes

    CameraBehaviorBase

    Class to setup camera behavior for user interaction

    CameraController

    Class used to activate and deactivate a camera behavior to control camera interaction.

    CameraControllerBase

    Base class used to actiavte/deactivate camera behavior to control camera interaction.

    CinemachineController

    Class used to activate and deactivate a camera behavior to control camera interaction.

    CinemachineLocationWayPoints

    Defines a world-space location coordinates, consisting of an array of waypoints, each of which has position, rotation, and activateObject settings.

    CinemachineLocationWayPoints.Waypoint

    Waypoint class

    CinemachineMultiLocations

    This is a CinemachineComponent in the Body section of the component pipeline. Its job is to place the camera on designated locations.

    FirstPersonCameraBehaviorBase

    Base class used to set first person camera behavior (move camera along xyz or xz, rotate camera)

    FreeLookCameraBehavior

    Class used to set freelook camera behavior (move camera along xyz, rotate camera)

    MultiLocationsCameraBehavior

    Class used to set multi locations camera behavior (interact to move on multi locations)

    NoInteractionCameraBehavior

    Class used to set no interaction camera behavior

    OrbitCameraBehavior

    Class used to set orbit camera behavior (orbit, zoom, auto orbiting)

    PanCameraBehavior

    Class used to set pan camera behavior (panning in range)

    RotationCameraBehavior

    Class used to set rotation camera behavior

    WalkCameraBehavior

    Base class used to set walk camera behavior (move camera along xz, rotate camera)

    Enums

    CinemachineController.BehaviorType

    Enum BehaviorType

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