• Welcome to Game Foundation
  • Installing
  • Architecture
  • Promises
  • Catalog
    • Currency
    • Inventory Item Definition
    • Virtual Transaction
    • IAP Transaction
    • Store
    • Tag
  • Details
    • AssetsDetail
    • JsonDetail
  • Game Systems
    • Inventory Manager
    • Wallet Manager
    • Transaction Manager
  • Data Layers
    • Memory Data Layer
    • Persistence Data Layer
  • Tutorials
    • 01. Inventory Editor
    • 02. Items at runtime
    • 03. Currency Editor
    • 04. Currencies at runtime
    • 05. The Debugger window
    • 06. Static properties
    • 07. Details
    • 08. Mutable properties editor
    • 09. Mutable properties at runtime
    • 10. Virtual Transactions
    • 11. Virtual Transactions at runtime
    • 12. IAP Transactions
    • 13. Stores
    • 14. Working with Store Prefabs
    • 15. Configure your game with parameters
  • Known Issues