Class GameFoundationSettings
Game Foundation settings for runtime implementation and serialization.
Inherited Members
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public class GameFoundationSettings : ScriptableObject
Properties
Name | Description |
---|---|
enableEditorModeAnalytics | Indicates whether analytic events should be fired while in Editor Mode. |
enablePlayModeAnalytics | Indicates whether analytics events should be fired while in Play Mode. |
purchasingEnabled | Indicates whether Game Foundation With IAP is enabled. |