Class GameFoundationSettings
Game Foundation settings for runtime implementation and serialization.
Inherited Members
Namespace: UnityEngine .GameFoundation
Assembly: solution.dll
Syntax
public class GameFoundationSettings : ScriptableObject
Properties
Name | Description |
---|---|
enable |
Indicates whether analytic events should be fired while in Editor Mode. |
enable |
Indicates whether analytics events should be fired while in Play Mode. |
purchasing |
Indicates whether Game Foundation With IAP is enabled. |