Class GameFoundationSettings
Game Foundation settings for runtime implementation and serialization.
Inherited Members
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public class GameFoundationSettings : ScriptableObject
Properties
| Name | Description |
|---|---|
| enableEditorModeAnalytics | Indicates whether analytic events should be fired while in Editor Mode. |
| enablePlayModeAnalytics | Indicates whether analytics events should be fired while in Play Mode. |
| purchasingEnabled | Indicates whether Game Foundation With IAP is enabled. |