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    Class StoreAsset

    Description of a virtual store. A store exposes a list of BaseTransactionAsset.

    Inheritance
    object
    Object
    ScriptableObject
    CatalogItemAsset
    StoreAsset
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    CatalogItemAsset.displayName
    CatalogItemAsset.id
    CatalogItemAsset.catalog
    CatalogItemAsset.GetCategories()
    CatalogItemAsset.GetCategories(ICollection<CategoryAsset>)
    CatalogItemAsset.GetDetails()
    CatalogItemAsset.GetDetails(ICollection<BaseDetailAsset>)
    CatalogItemAsset.GetDetail<TDetailAsset>()
    CatalogItemAsset.FindCategory(string)
    CatalogItemAsset.HasCategory(CategoryAsset)
    CatalogItemAsset.HasCategory(string)
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.GameFoundation.CatalogManagement
    Assembly: solution.dll
    Syntax
    public sealed class StoreAsset : CatalogItemAsset, ISerializationCallbackReceiver

    Methods

    Name Description
    AwakeDefinition()

    Initializes the store items collection.

    ConfigureItem(CatalogBuilder)

    Configures a specified builder with the specifics of this item.

    Contains(BaseTransactionAsset)

    Tells whether or not the store contains the given transaction.

    GetStoreItems()

    Gets all the StoreItemObject.

    GetStoreItems(ICollection<StoreItemObject>)

    Adds all the StoreItemObject to the given target.

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