Class AssetsDetailAsset
Detail used to reference assets to a Catalog
Implements
Inherited Members
Namespace: UnityEngine .GameFoundation .CatalogManagement
Assembly: solution.dll
Syntax
public class AssetsDetailAsset : BaseDetailAsset, ISerializationCallbackReceiver
Methods
Name | Description |
---|---|
Contains |
Check if this collection contains the given name. |
Display |
Returns a friendly name for this Base |
Get |
Find an path that an asset stored in a resources folder. |
Get |
Finds all resources folder paths that use the associated name. Note: this returns the current state of assets for this detail definition. To ensure that there are no invalid or duplicate entries, the list will always be cleared and 'recycled' (i.e. updated) with current data. |
Get |
Load an asset that is stored in a resources folder. |
Get |
Load all assets that use the associated name from resources folder. |
Get |
Get a copy of the list of names as an array. Note: this returns the current state of names for this detail definition. To ensure that there are no invalid or duplicate entries, the list will always be cleared and 'recycled' (i.e. updated) with current data. |
Get |
Populate a list of strings with all the names from this detail. Note: this returns the current state of names for this detail definition. To ensure that there are no invalid or duplicate entries, the list will always be cleared and 'recycled' (i.e. updated) with current data. |
Tooltip |
Returns a description of the purpose of this
Base |