Class BaseCatalog
This is a class for storing elements for a system. Each catalog contains its own list of categories.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public abstract class BaseCatalog
Constructors
| Name | Description |
|---|---|
| BaseCatalog() | Initializes a new instance of the BaseCatalog class. |
Methods
| Name | Description |
|---|---|
| ContainsCategory(string) | Tells whether or not this catalog contains a Category
instance with the specified |
| ContainsCategory(Category) | Tells whether or not this catalog contains the specified Category instance. |
| FindCategory(string) | Looks for a Category by its |
| GetCategories() | Returns an array of all the Category instances of this catalog. |
| GetCategories(ICollection<Category>) | Fills in the given |