Class BaseCatalog
This is a class for storing elements for a system. Each catalog contains its own list of categories.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public abstract class BaseCatalog
Constructors
Name | Description |
---|---|
BaseCatalog() | Initializes a new instance of the BaseCatalog class. |
Methods
Name | Description |
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ContainsCategory(string) | Tells whether or not this catalog contains a Category
instance with the specified |
ContainsCategory(Category) | Tells whether or not this catalog contains the specified Category instance. |
FindCategory(string) | Looks for a Category by its |
GetCategories() | Returns an array of all the Category instances of this catalog. |
GetCategories(ICollection<Category>) | Fills in the given |