Class Category
Category instance are used as filter arguments when querying CatalogItem instances within their catalog. Each catalog is responsible for containing and managing its own set of Category instance.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public sealed class Category
Properties
Name | Description |
---|---|
displayName | The readable name of this Category instance. It is used to make the Editor more comfortable, but it can also be used at runtime to display a readable information to the players. |
id | The identifier of this Category. |
Methods
Name | Description |
---|---|
Equals(object) | Determines whether the specified object is equal to the current object. |
GetHashCode() | Serves as the default hash function. |
Operators
Name | Description |
---|---|
operator ==(Category, Category) | == Overload. If id and displayName match then the Category instances are deemed equal. |
operator !=(Category, Category) | != Overload. If id or displayName don't match then the Category instances. are deemed not equal. |