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    Class Category

    Category instance are used as filter arguments when querying CatalogItem instances within their catalog. Each catalog is responsible for containing and managing its own set of Category instance.

    Inheritance
    object
    Category
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public sealed class Category

    Properties

    Name Description
    displayName

    The readable name of this Category instance. It is used to make the Editor more comfortable, but it can also be used at runtime to display a readable information to the players.

    id

    The identifier of this Category.

    Methods

    Name Description
    Equals(object)

    Determines whether the specified object is equal to the current object.

    GetHashCode()

    Serves as the default hash function.

    Operators

    Name Description
    operator ==(Category, Category)

    == Overload. If id and displayName match then the Category instances are deemed equal.

    operator !=(Category, Category)

    != Overload. If id or displayName don't match then the Category instances. are deemed not equal.

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