Class GameFoundationSettings
Game Foundation settings for all of Game Foundation implemenation and serialization.
Inherited Members
Namespace: UnityEngine .GameFoundation
Assembly: solution.dll
Syntax
public class GameFoundationSettings : ScriptableObject
Fields
Name | Description |
---|---|
k |
The directory name where Unity project assets will be created/stored. |
Properties
Name | Description |
---|---|
database | The GameFoundationDatabase in use. |
enable |
Indicates whether analytic events should be fired while in Editor Mode. |
enable |
Indicates whether analytics events should be fired while in Play Mode. |