Method BuildSkinnedMesh
BuildSkinnedMesh(string, string, SkeletonSample, UsdSkelSkinningQuery, GameObject, PrimMap, SceneImportOptions)
Declaration
public static void BuildSkinnedMesh(string meshPath, string skelPath, SkeletonSample skeleton, UsdSkelSkinningQuery skinningQuery, GameObject go, PrimMap primMap, SceneImportOptions options)
Parameters
| Type | Name | Description |
|---|---|---|
| string | meshPath | |
| string | skelPath | |
| SkeletonSample | skeleton | |
| UsdSkelSkinningQuery | skinningQuery | |
| GameObject | go | |
| PrimMap | primMap | |
| SceneImportOptions | options |