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    Method BuildSkinnedMesh

    BuildSkinnedMesh(string, string, SkeletonSample, UsdSkelSkinningQuery, GameObject, PrimMap, SceneImportOptions)

    Declaration
    public static void BuildSkinnedMesh(string meshPath, string skelPath, SkeletonSample skeleton, UsdSkelSkinningQuery skinningQuery, GameObject go, PrimMap primMap, SceneImportOptions options)
    Parameters
    Type Name Description
    string meshPath
    string skelPath
    SkeletonSample skeleton
    UsdSkelSkinningQuery skinningQuery
    GameObject go
    PrimMap primMap
    SceneImportOptions options
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