Method BuildMesh
BuildMesh(string, SanitizedMeshSample, GeometrySubsets, GameObject, SceneImportOptions, bool, UsdSkelSkinningQuery)
Copy mesh data from USD to Unity with the given import options.
Declaration
public static void BuildMesh(string path, SanitizedMeshSample usdMesh, MeshImporter.GeometrySubsets geomSubsets, GameObject go, SceneImportOptions options, bool isDynamic, UsdSkelSkinningQuery skinQuery = null)
Parameters
Type | Name | Description |
---|---|---|
string | path | |
SanitizedMeshSample | usdMesh | |
MeshImporter.GeometrySubsets | geomSubsets | |
GameObject | go | |
SceneImportOptions | options | |
bool | isDynamic | |
UsdSkelSkinningQuery | skinQuery |