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    Delegate MeshImportFunction<T>

    A callback function wich integrates the given sample into the given GameObject.

    Namespace: Unity.Formats.USD
    Assembly: solution.dll
    Syntax
    public delegate void MeshImportFunction<T>(string path, T sample, MeshImporter.GeometrySubsets subsets, GameObject go, SceneImportOptions option, bool isDynamic, UsdSkelSkinningQuery query = null) where T : SampleBase, new()
    Parameters
    Type Name Description
    string path
    T sample
    MeshImporter.GeometrySubsets subsets
    GameObject go
    SceneImportOptions option
    bool isDynamic
    UsdSkelSkinningQuery query
    Type Parameters
    Name Description
    T
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