Delegate MeshImportFunction<T>
A callback function wich integrates the given sample into the given GameObject.
Namespace: Unity.Formats.USD
Assembly: solution.dll
Syntax
public delegate void MeshImportFunction<T>(string path, T sample, MeshImporter.GeometrySubsets subsets, GameObject go, SceneImportOptions option, bool isDynamic, UsdSkelSkinningQuery query = null) where T : SampleBase, new()
Parameters
Type | Name | Description |
---|---|---|
string | path | |
T | sample | |
MeshImporter.GeometrySubsets | subsets | |
GameObject | go | |
SceneImportOptions | option | |
bool | isDynamic | |
UsdSkelSkinningQuery | query |
Type Parameters
Name | Description |
---|---|
T |