Delegate MeshImportFunction<T>
A callback function wich integrates the given sample into the given GameObject.
Namespace: Unity.Formats.USD
Assembly: solution.dll
Syntax
public delegate void MeshImportFunction<T>(string path, T sample, MeshImporter.GeometrySubsets subsets, GameObject go, SceneImportOptions option, bool isDynamic, UsdSkelSkinningQuery query = null) where T : SampleBase, new()
  Parameters
| Type | Name | Description | 
|---|---|---|
| string | path | |
| T | sample | |
| MeshImporter.GeometrySubsets | subsets | |
| GameObject | go | |
| SceneImportOptions | option | |
| bool | isDynamic | |
| UsdSkelSkinningQuery | query | 
Type Parameters
| Name | Description | 
|---|---|
| T |