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    Field ExportRegistry

    The ExportRegistry is a mapping from Unity shader name (e.g. "Standard") to ExportHandler. When exporting a Material, the shader name is used to lookup the export hanlder function in this registry.

    Namespace: Unity.Formats.USD
    Assembly: solution.dll
    Syntax
    public static Dictionary<string, MaterialExporter.ExportHandler> ExportRegistry
    Returns
    Type Description
    Dictionary<string, MaterialExporter.ExportHandler>
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