Field ExportRegistry
The ExportRegistry is a mapping from Unity shader name (e.g. "Standard") to ExportHandler. When exporting a Material, the shader name is used to lookup the export hanlder function in this registry.
Namespace: Unity.Formats.USD
Assembly: solution.dll
Syntax
public static Dictionary<string, MaterialExporter.ExportHandler> ExportRegistry
Returns
Type | Description |
---|---|
Dictionary<string, MaterialExporter.ExportHandler> |