docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class MaterialExporter

    Inheritance
    object
    MaterialExporter
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Formats.USD
    Assembly: solution.dll
    Syntax
    public static class MaterialExporter

    Fields

    Name Description
    ExportRegistry

    The ExportRegistry is a mapping from Unity shader name (e.g. "Standard") to ExportHandler. When exporting a Material, the shader name is used to lookup the export hanlder function in this registry.

    kHdrpFallbackHandler
    kLwrpFallbackHandler
    kStandardFallbackHandler

    Methods

    Name Description
    ExportMaterial(Scene, Material, string)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)