Delegate MaterialExporter.ExportHandler
Namespace: Unity.Formats.USD
Assembly: solution.dll
Syntax
public delegate void MaterialExporter.ExportHandler(Scene scene, string usdShaderPath, Material material, UnityPreviewSurfaceSample surface, string destTexturePath)
  Parameters
| Type | Name | Description | 
|---|---|---|
| Scene | scene | |
| string | usdShaderPath | |
| Material | material | |
| UnityPreviewSurfaceSample | surface | |
| string | destTexturePath |