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    Performance and debugging

    This section contains information about the tools available to measure the performance of your project, and how to debug it.

    Page Description
    Entities performance considerations Understand the performance implications of Entities-specific concepts.
    Entities Profiler modules Information about the specific Entities modules built in to the Unity Profiler.
    Memory allocators Configure how Unity allocates memory in your project.
    Entities Journaling Use Entities Journaling to debug your project.
    Common error messages Understand error messages related to the safety system.

    Additional resources

    • Optimization in Unity
    • Scripting
    • Entity component system concepts
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